Environment Artist / 3D Generalist
Helping Mario and Luigi with art-related issues
My responsibilities cover a wide range of environment-related tasks, but primarily I am responsible for asset creation which involves modeling, sculpting, texturing, and optimization.
Worked in the VR department creating Environments, Props, some Tech Art and animations for Sports Scramble.
I was responsible for everything visual in Aven Colony: Environments, Props, Characters, Vehicles, UI, Rigging, Animations, some Tech Art and Buildings (the majority of buildings were created not by me)